Big game feelings.Stupid simple rules.

Why this exists

Games got complicated.

Somewhere along the way, playing a game started requiring a forty-page rulebook, seventeen kinds of tokens and one friend who apparently went to law school specifically to interpret edge cases.

SAME, KING, RANK and FRONT on a modern game shelf

A small independent game company

We like games.

We just prefer getting to the playing part.

STUPID SIMPLE GAMES makes games that are easy to understand, easy to bring somewhere and interesting enough to immediately play again.

Some fit in your pocket. Some need a backyard. Some require lying directly to people you care about.

Our entire product strategy

Make less game.

Fewer components.

Shorter explanations.

Better decisions.

Take away everything that doesn’t make the game more fun.

That’s the idea.

Possibly still the whole business plan.

Meet the games

One company. Multiple ways to play.

Cards first.
Not cards forever.

Cards make the first games easier to prototype and manufacture. The philosophy matters more than the format. Future games can use cards, wood, molded pieces, dice, outdoor components or something we have not overthought yet.

The future GATE, STICKS and LINE yard game concepts together